06.09 | 18:30-20:00
Based on own material and many years of experience, artist Alina Yakubenko will explain in detail the embodiment of ideas using the language of video art. The author will provide a step-by-step explanation of the way her video projects were implemented: starting from the idea’s verbalization, its transformation into a script and up to the filming and work with the actors, stressing on the editing process.
06.09 | 18:00-20:00
A meeting with Serhiy Yehorov, concept artist, will consist of two parts.During the first part, we will talk about training courses, specialized services for artists and various learning manuals leading to a distorted perception of concept artist’s work. The second part of the event is a showcase during which Serhiy Yehorov will demonstrate the capacities of VR in real time; in the lecturer’s opinion, this is not just a fun game but also a useful tool for a conceptor, a modeler, a level designer and even environment artist.
06.09 | 20:00-21:30
The masterclass gives introduction into the creative world of Mauro Carraro and looks into how life experiences can be translated into animation films using the innovative technique and approach to 3D. The author will be explaining the making and behind the scenes of his films Aubade, Hasta Santiago and 59 Seconds with photos, original Sketchbooks, model sheet, Storyboard, animatik 2D & 3D, turnaround and work flow. The animation film is presented as a dreamlike voyage that mixes a lush color palette with well-crafted non-photorealistic 3D rendering and combines traditional illustration styles with 3D.
08.09 | 18:00-19:30
Can any idea, script, sketch be recreated in visual reality? Will that actually is a virtual reality? Why some of the stories fit more into the VR, and some less? Let’s take a closer look at the main rules of storytelling by means of virtual reality on the examples of Sensorama laboratory projects and other productions.
07.09 | 17:00-17:45
How does world technological progress influences on stop motion animation? DIY motion control systems create real camera movements. 3D printing accelerates and optimizes the production process. Possibilities of post production give birth to new stylistic solutions. Polymath engineers turn science into true "magic".
07.09 | 18:30-20:00
Cyborgs and artificial living beings are no inventions of science fiction writers; they are our present rapidly changing the life around us but, unfortunately, the changes in our conscience are not as rapid. Technophobia and mistrust towards the “black box” create an invisible curtain between the people and their organic projection, artificial intelligence, while rapid integration would only benefit the humanity. Contemporary artists work with the topic of morphological hybridization and freedom and through the change of their body teach us a new type of tolerance, namely the respect for creatures artificial and half-living.
07.09 | 20:00-21:30
Ülo Pikkov will give a lecture introducing the characters in animated films, their nature and their impact on the viewer. Historic animist worldview still lives on in modern animation movies and therefore, it can be argued that our relationship with animated films, and particularly with animated characters, dates back to the beginning of archaic thinking, or what Claude Lévi-Strauss refers to as ‘savage mind’. The lecture will be based on Ülo Pikkov latest puppet films.
08.09 | 14:00-15:30
During the workshop* under skilled management of the trainer each will have an opportunity to create own animation video. The event will be a practical part to follow immediately after Nikita Kravtsov’s lecture “2D vs. 3D animation. What to study?” and is designed for those who have never worked with animation before. Together with the trainer, the participants will have an opportunity to look at the basic principles of animation in After Effects software. In 100 minutes, nobody will have any doubt that animator’s profession is accessible for all, and it is entirely possible to make a several-second video like the one shown below.
08.09 | 14:00-17:30
The workshop is dedicated to the installation creation through generative manipulation methods of animation and generative 2D and 3D graphics within software environment Jitter (Cycling74). The event consists of 2 parts: theoretical guide into the theme and Q&A (14:00 – 15:30) with following practical usage of obtained knowledge of installation creation in real time (16:00 – 17:30). During the workshop, Yevgeniy Vaschenko is going to create several algorithmic diagrams on the big screen and other event participants will follow the artist on their laptops gaining new practical skills in creation and program running of ready installation.
08.09 | 16:00-17:30
During the lecture, we will talk about two main directions, 2D and 3D animation. At first sight, the difference is only in one number, but they have different software behind them, radically different approaches to work and therefore different results. Using specific examples, the lecturer will tell the audience what they need to start studying, where the novices can get their knowledge, how to understand which path to choose, 2D or 3D animation, and will also prove that making animation today is a task within the power of anyone.
08.09 | 18:00-19:30
How easy is it to produce a short animation film? How does it all begin? What are the steps directors need to take if they want to make their idea come to life? In the workshop «Producing & Directing a short animation film» a Greek animation director Irida Zhonga will walk us through her experience of producing and directing short animation film Man Wanted. We will go through the production stages of a short animation film, from concept design and pitching, how to get funding for your film, the difficulties of international coproductions and how to make it all work so you end up with a successful film.
07.09 | 18:30-20:00
Lighting supervisor of Animagrad studio Stanislav Kichyk will tell about look development and show which objects and characters of animated film “come to life” thanks to correctly selected, developed and combined visual effects. The cases reviewed will be animated features from the studio, The Stolen Princess and Mavka. The Forest Song.
09.09 | 13:45-14:45
Last year Gustaf Holtenäs made a music video for Swedish pop icon Jenny Wilson, to her new song called Rapin*. A uncompromising depiction of the horrifying event that happen to Jenny a year before. Gustaf will talk about how the video was made, how the dialog between him and Jenny evolved. How it is to have creative freedom in someone trauma. To be bold and free with your expression in that context. Specifically as a man that is not threatened to get raped when walking home late at night. Gustaf will talk about the reception, politics and aftermath of the video. Also about the insane amount of hand drawn labour put in to this 3 minute video that made it to every newspaper in Sweden.
09.09 | 14:00-15:30
The lecture title is a question. The process of animation creation envisages isolated sitting in front of the monitor, and the final moving image is mostly not a direct-action tool and works like an article or a book. The very definition of new media says that it is about digitizing traditional techniques. So which topics can artists raise through animation? What is social in this context and how to tell video art from author’s animation? These and other issues will be discussed by the lecturer, and each viewer will be able to evaluate selected works from international and Ukrainian video art and author’s animation, discussing them afterwards during the Q&A session.
09.09 | 14:00-15:30
Gaming tools are giving the possibility to do now something that we could not even imagine before – the creation of animation online. Is it really so easy? We will talk about the usage of Unreal and Unity 3D during the production process, possibilities and restrictions, international experience and Signal Red cases.
09.09 | 16:00-17:30
In eight years of its existence, IZOLYATSIA, its employees, and residents created countless contemporary art projects: large innovative interactive installations, performances, projections, film and animation projects. They are The Pulse Room by Rafael Lozano-Hemmer, The Invisible Train by Leandro Erlich, audiovisual performances by Myroslav Vayda and Ensemble Nostri Temporis, Lullabies by Tsay Gotsan, and others. The lecturer will concentrate on the challenges and features of media art creation and exhibiting.
09.09 | 18:00-19:30
What is the current situation of woman in animation in Ukraine and the world? Who is behind the curtains in contemporary animation world? What female images from the screen tell about a contemporary woman and which way they choose to do that? These and other questions will be raised during the discussion dedicated to the situation of woman in animation, a field which is constantly growing and therefore demanding equal involvement of women in animation production and development. A separate part of the conversation will be dedicated to the images of female protagonists in animated films, with stereotypical or, on the contrary, progressive directors’ visions. Ukrainian male and female directors of contemporary animation are to participate in this discussion, among them Sasha Ruban, Oleg Malamuzh, Andriy Scherbak, as well as Olena Golubeva, producer at Chervonyi Sobaka studio.
08.09 | 13:00-17:00
09.09 | 13:00-17:00
During the workshop, with a help of animation artists from RIDNI Studio, young visitors of the festival will also dive into the amazing world of animation with dough, modeling and stop-motion. During the workshop, Rodion Shub and Vsevolod Yatsres are going to talk about most important events in animation history, how it is being created and what it actually is today. Also, the speakers will screen some animation films made by the studio and will offer kids to create dough heroes, to make them alive, to get to know the secrets of making them “alive” and different shooting secrets.