Pause
Michal Shoshan

Israel | 2021

“Pause” is a generative game created by wandering. I created the game whilst being inspired by Viktor Frankl’s ‘Man’s Search for Meaning’. The book is about man as an individual and the way he looks at the world. It talks about the ability to search within nothingness for meaning; about nature and the small changes that affect a person's choices whether consciously or not. It raises the notion that an individual is part of a group, part of a body, within a changing and dynamic rhythm, teaching us new things about the existing and the renewable.