Admission is free for online pre-registration
05.09 | 19:00 | IZONE ground floor
Whether you’re going to present your project at a market for 400 professionals, or to just 1 professional in an office – you need a good pitch. After attending and pitching at markets like Cartoon and Annecy for years, producer Tünde Vollenbroek developed an approach to pitching that connects with audiences. In this presentation she’ll share tips & tricks as well as her own case studies, followed by a Q&A.
05.09 | 19:00 | IZONE first floor
The issues highlighted in the presentation/lecture are in line with the main agenda of the book "Cybernetics in the Human Sciences and the in the USSR" (Moscow: Center for Contemporary Art "Garage", 2019). Why did not cybernetics develop in Soviet Union? What were the roles that philosophy and cinema were playing in either promoting or restricting its development with regard to the official anathema? What were the human sciences in which cybernetics was nevertheless used in the USSR? For which applied purposes? What did Soviet “cybernetic art” look like, who created it and why it became forgotten later on? Why the links were lost between Soviet and post-Soviet cyber-artists working with digital technologies? What is the phenomenon of the "other aesthetics" and what is its role in the history of academic aesthetics?
06.09 | 19:00 | IZONE ground floor
Embracing crude and intuitive modelling, texturing and animation methods is the main concept behind the Ugly Project. The talk will focus on the process and development of ideas leading to the final look and approach to animation. Animation in Ugly is a combination of puppeteering and computer simulation and varies between physically accurate and broken. Animating like this feels closer to real-life filmmaking: Like an actor, the computer follows the action set by the animator and produces results that are organic, unpredictable and personal.
06.09 | 19:00 | IZONE first floor
In the early 1990s, creative professionals in Ukraine got video cameras in their hands, and they immediately began experimenting with the new genre of arts. The idea of working on the edge where visual arts and cinema meets was very attractive for them. In the early years of the decade, they created many works appealing to the word’s and Soviet’s traditions of visual culture, and at the same time - to the aesthetics of television and world cinematography. They touched upon the agendas of video documenting and the problematics of truth and lies. The lecture will focus on the first creative endeavors of Ukrainian filmmakers in the new genre of video, the period of "de-picturing" and the attempts to create their first TV shows dedicated to various aspects of art.
07.09 | 10:30 | IZONE ground floor
Animation is first and foremost a search for new, unprecedented techniques to tell the story. The technique of linocuts dates back to the time when the world’s first books were published. Now, in the digital age, it’s hard to surprise the audience. Julie Nobelin, a French animator and animation film writer, participant of the French-Ukrainian project Another Language; Another Vision (the video Fourchette), will hold a workshop on the technique of linoleum engraving. 15 participants of the workshop will be able to learn in practice all the intricacies of working with linocut, and Julie will share her experience in creating animation in these techniques.
07.09 | 14:00 | IZONE ground floor
Matte painting is a technique to create the fastest and warmest effects in the film industry. When you need photo-realistic views of a city in the background or a quick replacement of the chroma key, it makes no sense to render it all in 3D, to set up the light and to get sick and tired with the passes. It will be much easier to create the image you need in the Photoshop and to use it as a 2D background. But this is not the only one application of matte painting. At this lecture, you are going to learn about all the features and advantages of this technique.
07.09 | 14:00 | IZONE first floor
The lecture is focused on how technology eventually turned into a part of the ecosystem human beings live in. Are we already living in the future? Or, do we still have to wait for it to come? What is the digital environment, especially if to compare it with the traditional environments in economics, culture, and arts? Why is it so necessary to find a balance between digital technology and tradition?
07.09 | 16:00 | IZONE first floor
A historical journey into the emergence and development of the feminist trend in contemporary media art. We will talk about the strategies of creating Ukrainian media art in the 90’s, the notion of “movie concept” and features of Ukrainian media art related to feminism. We will also consider how media art interacts with feminist approaches to society, gender, and technology. This presentation will use examples of creator-owned films, video and media art.
07.09 | 18:00 | IZONE ground floor
The presented monograph regards the history and contemporaneity of animated film through a prism of the ideological entanglement of this medium. The editors have invited film scholars and critics to reflect upon the dangerous liaisons between animation art and official propaganda. Regardless of their ideological backbones, propaganda messages produced by the 20 th and 21 st century political systems were based upon rather similar theoretical and methodological assumptions. Intrinsically symbolic and synthetic language of animated film allows to observe rhetorical modes and indoctrination strategies in their purest form.
08.09 | 16:00 | IZONE ground floor
Houdini is a program for those who set the highest goals and is not afraid to play with destiny. Thanks to the node system, Houdini gives you a possibility to create incredibly beautiful visualization consisting of a huge number of particles. These full of magic scenes are created owing to a fine balance between drawing and animation programming. We are sure that in the future the majority of animated scenes will be created based on this principle.
08.09 | 12:00 | IZONE ground floor
Olga’s workshop will cover the following topics: short film directing as a complicated, but interesting and exciting process; peculiarities of working with the creative team; how to summarize, in a concise and laconic way, a meaningful concept that captivates the viewer and sticks in mind; a metanarrative blend of visual content with the heterogeneous style of short films. She will share her professional experience and talk about visual, stylistic, audio and rhythmic techniques of creating the plot, simplification and generalization: what to leave and what to dare to cut out in order to get the desired result.
08.09 | 14:00 | IZONE ground floor
The secret of a good character movement lay in a clear understanding of what the character does, why he does it, and in the clear transmission of this idea to the audience. Mocap technology allows you to digitize the movements of the face and body, but, like the brush in the hands of an artist, it is only a tool. The real skill is to connect the movements with the character's thoughts, feelings and emotions, because if there were no emotions or goals behind it all, then, at best, you are going to see just a nice motion of a moving object.
08.09 | 14:00 | IZONE first floor
Kyiv Lights Festival is Ukraine’s largest open-air event dedicated to media art. For the third year, the festival brings together media artists from around the world, who create large-scale screenings as part of a projection mapping competition. Also, during the festival, there are contests of VJing and lighting installations, as well as an educational program. We want to talk about numerous opportunities which the festival opens for the Ukrainian artists.
08.09 | 16:00 | IZONE first floor
The artists Lera Polyanskova and Max Robotov from SVITER art-group, which exists since 2008, will share the experience of their artistic practices, in particular in media art, principles of team work and self-organization. They will also talk about past and current projects which they were realizing in Ukraine and abroad.
08.09 | 18:00 | IZONE ground floor
We will talk about the stages of creating an animated film, which the writer is responsible for. We will discuss how the film should be to attract attention, encourage as many people as possible to watch it, and leave a pleasant impression. How to write an interesting script, what to keep in mind when creating characters, why it is important to interact with the production department and other members of the creative team during the script development stage, and how the text and story are influenced by music?
08.09 | 18:00 | IZONE first floor
During the workshop you will be introduced to TouchDesigner and the Kinect Touch Controller as tools for working with images. Using the classic time-lapse principle and digital processing capabilities, we will create a small animated movie, so you can become both a co-author and a participant.
September 7 | 18:00 | IZONE first floor
The lecture will be dedicated to virtual reality as a special direction in media art. We will consider the existing kinds of VR, look at the points where they coincide or clash with more classical art forms, explore what are the features and opportunities / limitations for the artist, whether it is important to be familiar with programming and how to collaborate with developers.